ART 2433 - Digital Illustration Description Students in this course will create illustrations in both traditional and digital formats. Drawing, composition, and visual problem-solving skills will be explored with an emphasis on representation and expression using traditional sketching and more than one computer application.
This course will only be offered in fall if there are enough students in need of it.
Pre-Requisite Completion of ART 2363 and either ART 2123 or ART 2103 with a grade greater than or equal to C.
Co-Requisite N/A
Cross Listed Course N/A
3 Credit Hour(s)
Contact Hours 30 lecture contact hours; 60 lab contact hours
4.67 Faculty Load Hour(s)
Semesters Offered Fall, Spring
ACTS Equivalent N/A
Grade Mode A-F
Learning Outcomes Students completing this course will be able to:
- Demonstrate advanced illustration skills using a variety of styles and media.
- Apply their illustration skills to meet the needs of a variety of situations.
- Demonstrate abstract thinking and creativity through design.
- Critique work not only for skill and technique, but also for its application.
- Demonstrate effective design with the computer.
General Education Outcomes Supported Students completing this course will be able to:
- Students develop higher order thinking skills.
- Students develop effective oral communication skills.
- Students will demonstrate technological fluency.
Standard Practices Topics List- Technical illustration
- Product Rendering
- Figure/Fashion Illustration
- Story Illustration
- Advanced Software Skills
- Presentation
- Critiques
Learning Activities Required Methods of Instruction - Primarily lecture, visual aids, demonstrations, and studio work.
- Areas covered must include instruction on the use of various Adobe software packages, Illustration Styles, Various Media, presentations, and critiques.
- Methods must include visual demonstrations, classroom discussions, studio work, presentation, and critiques. Instructors should closely monitor the progress of students and their use of the software to ensure that the students are gaining a thorough knowledge of the application.
Assessments Assessment is based on a chosen project assigned across all sections of the
course. The rubric and assignment must be very similar, and the project should
demonstrate the learning progression of the students. Grading guidelines - Grades in this course should be based on design aesthetics, creativity & originality, following instruction, execution with the prescribed software, and presentation of the work.
- Percentages of each of the criteria may vary with each project, but Design and Execution should both be given nearly equal weight in grading of each of the major projects.
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